Warzone 2.0 has a successful but troubled launch, as usual.

The launch of Call of Duty: Warzone 2.0 November 16th, the sequel to the first Warzone, has had a solid opening on Steam – with almost half a million concurrent players – but many a problem has occurred in the first few days.

Almost immediately several players began to report that they could not even download the game. The error seemed mainly to be linked to, where Blizzard also had a lot going on with the launch of new World of Warcraft content. But also Steam went down sometime later.

Others didn’t get into matches, and those who actually managed to fire up the game also faced challenges. For example, a bug has caused players to die instantly instead of being knocked unconscious so they can be picked up again by teammates. Very very lagging gameplay, almost unplayable. Long server load times and more.

Furthermore, the game’s social menu was out of order for a long time, which made it very difficult to play Warzone 2.0 with friends. This is reportedly now fixed, and both Infinity Ward and Raven Software are working to clean up the remaining errors.

Via the Trello website, the developers have posted a list of issues known to the team. This is continuously updated, so players can see what is being worked on and what has already been fixed.