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Rider Review

What draws the attention when you first fire up the game is the Tron like aesthetic. The rigged glow of the rider lines creates an aesthetic that looks very attractive and interesting. Games like these are far and few in-between, games with real graphical and game-play ethics that strive to create a challenge that may not be entirely original, but definitely builds on that profound feeling of fun, first created in the genre.

The game is very simple to play, it’s a one button game. You hold down your finger and the vehicle that you are currently using is then powered. When you go over a ramp or such, you can either hold down to add power to the vehicle, in so causing the vehicle to flip and score points, or you can release and wait for safe landing. This is obviously a very simple aesthetic but it works extremely well. The control is fluid and rather intuitive, never having any real issues or glitches as you glide through the level.

Levels are randomly generated, this is done by combing different section of predefined assets in a random sequence. As such, you may encounter these assets numerously, but never at the same point as it were prior. The levels are interesting in layout and obviously the randomized nature of the instantiation creates a feeling of longevity and replay-ability.

The game has an incredible aesthetic to it as I’ve mentioned, it looks fantastic and the bold colors and glow inspired architecture creates a very neon fueled experience. It looks great and feels great. As with most two dimensional experiences it can be rather tasking to get an imagined experience across to the user as vividly as planned initially, however; I would think this aesthetic is exactly what the developers had in mind when they created it.

The soundtrack of the game is rather lacking with only a few tracks played randomly as you cruise wit your futuristic vehicles. While these are rather good quality and add to the experience it would have been preferable to have a bigger selection of them in the title. Other than the music the game has the usual effects for the interface elements and all the rest, this can’t be faulted yet won’t be praised either.

There is a massive selection of vehicles to unlock, many of these inspired by popular items such as skateboards or a futuristic version of the car from the Flintstones. These are unlocked by playing the game and earning gems and other such trinkets scattered about the randomized world that you explore horizontally. Collect these props to get points that is used to buy new vehicles to use in the game. There are daily awards in the forms of these very gems, but these can also be bought through in app purchases. Else, as it naturally occurs in today’s market, you can watch ads to receive a portion of these gems.

This is one of those games that is just addicting and so fun to play. Sitting on a bus or just have some time to kill? Fire it up! While the game doesn’t features massive amounts of content it stays refreshingly entertaining for a number of hours.

Download the game here for Android : Download

Download tyhe game here for iOS : Download

https://www.youtube.com/watch?v=5_yiVYxrcII What draws the attention when you first fire up the game is the Tron like aesthetic. The rigged glow of the rider lines creates an aesthetic that looks very attractive and interesting. Games like these are far and few in-between, games with real graphical and game-play ethics that strive to create a challenge that may not be entirely original, but definitely builds on that profound feeling of fun, first created in the genre. The game is very simple to play, it’s a one button game. You hold down your finger and the vehicle that you are currently using is…
A fun one touch experience that looks great, ideal to kill some time with!

Review Score

Score - 85%

85%

Play it!

A fun one touch experience that looks great, ideal to kill some time with!

User Rating: 2.6 ( 2 votes)